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Blockade of Gopher Keep
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Devlog
Project Status Update - Version 0.5
August 19, 2024
by
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#status_update
Hey there folks! I have a small updated about the project today. Due to real life responsibilities I didn’t have much time to work on the game in the last two months and won’t be able to release a...
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Version 0.4.0 Release
June 01, 2024
by
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#release
As some of you may remember, Blockade of Gopher Keep was initially developed on Unity - an engine I was very familiar and comfortable with. My move to Godot was planned as a future thing which suddenl...
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Version 0.3.2 Release
March 05, 2024
by
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#release
I found and fixed a few more game breaking bugs. Hopefully this will be the last such release until the next version. Fixed: ball not resetting properly during scene change handling and cleanup of des...
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Version 0.3.1 Release
March 04, 2024
by
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#release
Small update to fix broken blocks in stages 2 and 3 (they had no points, pickups and could cause issues). Sorry about that!...
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Version 0.3.0 Released!
March 01, 2024
by
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#release
Welcome back! It’s time for another release of Blockade of Gopher Keep . There’s plenty of new stuff, updates and bug fixes so let’s get straight to it. It’s a game?! First things first, we ha...
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Prototype 2 - Release
December 01, 2023
by
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#release
It’s real. It’s finally here! The second prototype of “Blockade of Gopher Keep” is out and ready to be played! It’s a quite a big update on both technical and feature levels. We have a new e...
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Choice, Part 1
November 01, 2023
by
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#features
Difficulty levels are a curious thing - if a player is within a certain range of skill level they can easily find one that’s right for them and have fun without worry. If you’re like me however, s...
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